It is an important place for hardcore players to investigate, as the building does have the Barter bobblehead and a Tales of a Junktown Jerky Vendor magazine. After successfully vanquishing this monster you'll be presented with an interesting moral dilemma.
Fallout 4 secret quests
Related Topics Lists fallout 4. Then you're introduced to an interesting ethical dilemma straight out of Jurassic Park 3. To say Fallout 4 is packed with content and quests would be an understatement. You will be tasked with making repairs to the ship so definitely go check it out whenever you get the chance. Before you go calling this group of insane cultists crazy, keep in mind one of their rewards is ammo for the Alien Blaster obtained from a genuine extraterrestrial. Make sure you bring Preston along too as his reaction to the treasure is one of my favorites. The player can speak to both of them. The bad news is you'll have to get past a deathclaw to do it. Those who play for the narrative will also enjoy the wild tale of familial violence and scientifically engineered immortality. If you end the main story of the game as someone not with the Institute, this quest becomes available to you after you beat the main story.
When entering the Rexford, you can speak to Fred Allen about work and he will send you to the Hallucigen Building where you will see first hand the effects of hallucinogenics on the minds of your enemies. This easy to miss sidequest is gained by speaking to speaking with Donny Kowalski, who is located on the docks behind the Shamrock Taphouse. It revolves around a ghoulified child the player can find locked in a refrigerator just south of University Point, who has apparently been trapped there for years. Share Share Tweet Email 0. Page Tools Page is locked. Last Edited: 3 Nov pm. Leave it to games made by Bethesda to be full of little secret goodies to find. That key is found on a body in the Prost bar which is German for "cheers".
Who likes Chemistry and experimentation? You are going to have to face-off against quite the beast first! He wants you to find the remains of Brent Savoldi, his grandfather. Once you manage to get through the large number of Ghouls infesting the ruins, make your way into the bunker and past the crazy defenses to grab the treasure that lies within. Handy robots. By Eric McAdams Mar 08, It is a pre-war retirement home that is still taken care of by Mr. That's pretty much it. Their entire faction is built around a love of Power Armor.
You'd be doing yourself a huge disservice by not heading southeast and meeting the Atom Cats. The Devil's Due is one of these, beginning in the Museum of Witchcraft with creepy holotapes hinting at some monster haunting the museum. After those trips, she will tell you about an urban legend that you get to track down which ends in a deeply hilarious way. Try to keep up with us here, because this one is pretty complex: Pool Cleaning is a side quest where you clean a pool. There is a ton of security that you have to surpass, making the quest pretty memorable. Completing the quest, whether you side with Jack or Lorenzo, will net you powerful rewards: Jack will give you Lorenzo's Artifact Gun, a unique kind of gamma radiation gun, and Lorenzo will give you a "lifetime supply" of a mysterious serum that will aid you in battle. I won't say who it is so that you can find out for yourself. You to tests in three rooms and your reward is a safe with fusion cores. Lynn Woods, a small, uninhabited section of the map infested primarily by deathclaws, contains a small tower. Share Share Tweet Email 0.
Though you may have missed speaking to Senior Scribe Nariah who will ask you to help her with her research. Aboard its deck, the corpse of an abnormally large oceanic predator and it's final meal. A single cat occupies the basement, alongside a few feral ghouls, several skeletons, and an altar dedicated to "Mr. The dungeon is absolutely crammed with deadly traps and obscene imagery, but the rewards for exploration are great. Many of these include neat references and Easter Eggs. That's pretty much it. For players wanting to do something a little outside the ordinary, this is the quest for them. Obviously, it has to be seen to be truly experienced. Lynn Woods, a small, uninhabited section of the map infested primarily by deathclaws, contains a small tower.
Skip it. This quest requires a bit of groundwork before becoming available as you will need to first gain access to Vault 81 and then rescue a cat and then come back and find out that a horrible Mole Rat disease has taken hold a small child and you must venture deeper into the vault to find a cure and save the child while also meeting a friendly face. The dungeon is absolutely crammed with deadly traps and obscene imagery, but the rewards for exploration are great. There's an unnamed church in South Boston, west of the Castle. I won't say who it is so that you can find out for yourself. This unmarked quest takes place in the General Atomics factory. It revolves around a ghoulified child the player can find locked in a refrigerator just south of University Point, who has apparently been trapped there for years. Before you get frustrated at what you find, take a look at the unique baseball bat in the display and give it a few swings.
Thanks for visiting Vault 75, you can go away now. Related Topics Lists Fallout Fallout 4. You might hear about the sub from Donny Kowalski, or you might just swim out and see it on your own. Among these hidden things are quests. To start the quest, you just have to enter Diamond City after completing the main story. You'll learn about the horrific fate of the vault-dwellers of Vault 75, largely children getting harvested for their genetic material. Obviously, it has to be seen to be truly experienced. It takes a bunch of work to get the materials he requires, but his sad story and the the rewards he gives at the end Zao's own sword plus homing beacons that allow the player to summon a tactical nuke from the sub are each powerful in their own way.
That's right, he was in there for about years. Obviously, it has to be seen to be truly experienced. Page Tools Page is locked. Related Topics Lists Fallout 4. Evoking nostalgia in a way that was still fun to play something not every video game manages , the Silver Shroud was a fun quest that was especially rewarding to undertake near the beginning of your playthrough. The Memory Den in Goodneighbor may be where you can meet Kent and start The Silver Shroud, one of the better side quests in the game, but it also has the opportunity to relive a cutscene the player saw at the beginning of the game. While it was the Chinese that caused the nuclear Fallout, they are basically not around in the Fallout games. This is one of those quests that are so hidden that they are not added into the Pip-Boy. If you can defeat or slip past the huge scaly beast, you'll find Brent, along with his old Minuteman hat.
The Lost Patrol sticks out in many players' memories because of the forlorn nature of much of the quest, finding the bodies of several members of the Brotherhood of Steel, separated from their squad and forgotten by headquarters. There are a number of ways to kick off the quest and all take players to the treasure hoard said to be underneath the town hall in Jamaica Plain. That is, until they find Paladin Brandis, the only survivor, who can be convinced to rejoin the Brotherhood and become the players' companion. By Cameron Piccalo Aug 12, One of these encounters will even net you a pretty powerful unique weapon. You can either give the egg to Wellingham in Diamond City or return it to a deathclaw nest in Lynn Woods. You have to swim all the way out to Spectacle Island, which is to the northeast of the Warwick homestead, and then fight several mirelurks just to make it possible to settle. Related Topics Lists Fallout 4. This massive ship is visible right from the beginning but many players are unaware that they can actually go inside and explore it.
Which will you choose? The other quests aren't much better in terms of gameplay or rewards. However, there is an army of Gunners between you and your goal so you will have to get through them first. On the story side, you get a fun choice between lying to the village to save the mariner's reputation or not, but in terms of actual in-game rewards it had little to offer. This quest requires a bit of groundwork before becoming available as you will need to first gain access to Vault 81 and then rescue a cat and then come back and find out that a horrible Mole Rat disease has taken hold a small child and you must venture deeper into the vault to find a cure and save the child while also meeting a friendly face. It will definitely be worth your time… or is it? You'd be doing yourself a huge disservice by not heading southeast and meeting the Atom Cats. How do you feel about fanatical nuts?
The dungeon is absolutely crammed with deadly traps and obscene imagery, but the rewards for exploration are great. Do not activate the siren if you want to have a pleasant time in Lynn Woods. Fallout 4 has a huge map full of locations, NPCs, and equipment and not all of them are made equal. However, there is an army of Gunners between you and your goal so you will have to get through them first. In the quest, players help Ironsides, a sentry bot with a ton of personality who just wants to take to the air one last time. You can get tipped off to investigate by certain NPC rumors though. Fallout 4 Wiki Guide. Before you go calling this group of insane cultists crazy, keep in mind one of their rewards is ammo for the Alien Blaster obtained from a genuine extraterrestrial. Sheng is pretty fun to talk to, but there's no real point to the actual quest.
There's an unnamed church in South Boston, west of the Castle. Table of Contents. That's not so hard, right? In Fallout 4 there are a large number of quests for players to complete in addition to the lengthy main quest. This quest is all based on rumor, which is a huge part of the fun. None of these are derived from the main story of the game so you're not guaranteed to have found these quests on your playthroughs unless you thoroughly explored the Commonwealth to see what glorious treasures and stories she had waiting for you. Release Date: November 10, This quest line has its share of supporters, but as far as we're concerned it isn't worth the trouble. Make sure you bring Preston along too as his reaction to the treasure is one of my favorites.
Of course, Moe is an idiot and has no idea what baseball actually was or how it was played but it's the thought that counts, right? This quest line has its share of supporters, but as far as we're concerned it isn't worth the trouble. The one redeeming factor is that you can get the robot companion Curie from all this. This page contains information on the various hidden or unmarked places that can be visited around the Commonwealth.. You even met a Chinese ghoul by the name of Captain Zao. You will be tasked with making repairs to the ship so definitely go check it out whenever you get the chance. Obviously, it has to be seen to be truly experienced. Related Topics Lists Fallout 4.
Of course, Moe is an idiot and has no idea what baseball actually was or how it was played but it's the thought that counts, right? Over the course of the quest, however, it becomes clear that the raiders have a legitimate grievance, as Pickman has been collecting their gangs' heads. When entering the Rexford, you can speak to Fred Allen about work and he will send you to the Hallucigen Building where you will see first hand the effects of hallucinogenics on the minds of your enemies. Exploring Vault 75 holds little benefit, however, as there's extremely little in the way of loot, or even story. This quest is the epitome of a lot of risk for no reward. If you have been to the town of Far Harbor then you likely met the Mariner. However, this quest actually has some real narrative behind it, as the player discovers exactly why the researchers at the labs have been locked up. Fallout 4 is crammed with fascinating spots that don't show up as Locations on the game Map. The player has to venture deep into the vault to get the cure, which takes a while and can get the player infected with the same disease.
You can take it back to Joe, and he'll let you keep it for some reason, meaning your only reward for besting a deathclaw is an extremely ordinary hat with no special properties. The hidden quest is to help them repair their water pump. This massive ship is visible right from the beginning but many players are unaware that they can actually go inside and explore it. He'll give you a couple rewards for that, but the real joy is just interacting with the robots. The tests are very basic and involve no combat. If you do, a fight awaits you. Release Date: November 10, You have to fight your way through a hidden Gunner stronghold the whole time, and it just isn't worth it. With this quest, you will find a child inside a fridge as the name suggests near University Point.
Though you may have missed speaking to Senior Scribe Nariah who will ask you to help her with her research. This setup is an homage to the ending of the movie Jaws, wherein the monstrous Shark breaches aboard the Orca and devours it's captain Samuel Quint. Completing the quest will grant a reward of a strong Power Armor chest piece and a laser pistol, but the reward isn't the only reason to do it. Make sure you check out the Hotel Rexford the next time that you're in Goodneighbor, as you can pick up this sweet quest there. Page Tools Page is locked. Just wait until you meet Pickman himself…. Mister Zwicky is the teacher at the Diamond City school and his assistant is a sweet robot named Miss Edna. Sunken below the wreckage is an abandoned diver's cage - eerily similar to the one the oceanographer Hooper used in the film. They were also kind enough to leave an ample supply of ammunition behind. Fallout 4 Wiki Guide.
Before you get frustrated at what you find, take a look at the unique baseball bat in the display and give it a few swings. Which will you choose? That is, until they find Paladin Brandis, the only survivor, who can be convinced to rejoin the Brotherhood and become the players' companion. It involves finding chemicals and combining to make the right compound. There is a good amount of loot to be found here but that's definitely not the only thing you will find here. There is no in-game explanation for this. Thanks for visiting Vault 75, you can go away now. Make sure you bring Preston along too as his reaction to the treasure is one of my favorites. It is actually pretty sad that they are so hidden since they are the coolest faction since The Kings from Fallout New Vegas. You have to do little tasks such as just turning off a radio and picking up certain items off the floor.
Just talk to the crazy robot running around the town of Far Harbor. You have to do little tasks such as just turning off a radio and picking up certain items off the floor. Look for smoke from a distance -- the craft is on fire. It turns out the members of the Atom Cats are a bunch of softies and want the player to do something nice for a neighbor. Naturally, something goes wrong, and the player ends up saving Vadim from some raiders with Travis' help. If you don't look closely, you might think it is completely unremarkable. Plus you get to see some of there test areas during this quest and you will be able to see the many battlefield applications for the substance. I won't say who it is so that you can find out for yourself. You might hear about the sub from Donny Kowalski, or you might just swim out and see it on your own. The one redeeming factor is that you can get the robot companion Curie from all this.
And it doesn't grant much experience or money, either. That small tower contains a siren. You have to do little tasks such as just turning off a radio and picking up certain items off the floor. Among these hidden things are quests. Unless you really want to role play as a Diamond City Janitor or you're desperate for approval from some of your companions , you can pretty safely skip this chore masquerading as a quest. Unlike the kid, these researchers don't contradict the lore of the games, and their quest gives the player a reward worth searching for: a unique piece of Power Armor. You might notice something of a theme in the "not worth it" side of this list, as several of these quests involve fights with very powerful enemies. Try to keep up with us here, because this one is pretty complex: Pool Cleaning is a side quest where you clean a pool. There is no in-game explanation for this. Few Fallout 4 players see this event.
Few Fallout 4 players see this event. By Ben Baker Aug 27, This bizzare monument created out of destroyed autos can be found directly south of Walden Pond. This quest requires a bit of groundwork before becoming available as you will need to first gain access to Vault 81 and then rescue a cat and then come back and find out that a horrible Mole Rat disease has taken hold a small child and you must venture deeper into the vault to find a cure and save the child while also meeting a friendly face. Just make sure you do everything the Mariner asks of you so that you can see for yourself. It was definitely an epic moment when the Brotherhood of Steel finally arrived in the Commonwealth and if you find yourself within their ranks, then you will likely want to explore the Prydwen in all its glory. Release Date: November 10, While exploring and doing the usual in the Commonwealth, you may overhear someone talking about the Museum of Witchcraft located north near Salem. If you happen to find yourself by Cambridge then you may come across a lab. Publishers: Bethesda Softworks.
That's right, he was in there for about years. The occurrence is random and some players do have difficulty getting the event. His only hope is there are other odd balls out there who are also attracted to the writhing things found in the digital void. If you end the main story of the game as someone not with the Institute, this quest becomes available to you after you beat the main story. Vault 75 is both a place the vault underneath Malden Middle School and a quest, as entering the area begins a quest to explore that area. Make sure you check out the Hotel Rexford the next time that you're in Goodneighbor, as you can pick up this sweet quest there. Once you manage to get through the large number of Ghouls infesting the ruins, make your way into the bunker and past the crazy defenses to grab the treasure that lies within. No rewards, no impact on the main story. Sunken below the wreckage is an abandoned diver's cage - eerily similar to the one the oceanographer Hooper used in the film. The dungeon is absolutely crammed with deadly traps and obscene imagery, but the rewards for exploration are great.
Aboard its deck, the corpse of an abnormally large oceanic predator and it's final meal. How he is not insane is a great question that is not addressed. Publishers: Bethesda Softworks. But it's not quite as much of a hidden reference as you might think: after all, there's a quest that takes you right into it. By Allison Stalberg Aug 25, He will ask you to help him by cleaning out the water supply. You will need to go explore the museum and see what evils are lurking there. Notable loot includes the Massachusetts Surgical Journal issue 5, some overdue books, and a Syringer rifle. This unfortunate situation has a lot of terrifying implications as players can encounter a young boy shouting from inside a fridge. The quest is to help him find his family.
It takes a bunch of work to get the materials he requires, but his sad story and the the rewards he gives at the end Zao's own sword plus homing beacons that allow the player to summon a tactical nuke from the sub are each powerful in their own way. Skip it. Notable loot includes the Massachusetts Surgical Journal issue 5, some overdue books, and a Syringer rifle. And then you will be faced with an ethical dilemma where you must choose whether you will help the enemy or get paid! Fallout 4 has a huge map full of locations, NPCs, and equipment and not all of them are made equal. Do not activate the siren if you want to have a pleasant time in Lynn Woods. Even worse, you get very few rewards for this quest! Handy robots. You even met a Chinese ghoul by the name of Captain Zao. Look for smoke from a distance -- the craft is on fire.
Share Share Tweet Email 0. After successfully vanquishing this monster you'll be presented with an interesting moral dilemma. It is nice to think that you are working towards preserving something instead of always destroying when it comes to the Fallout universe. Many of these include neat references and Easter Eggs. The Lost Patrol is a side quest that can only be acquired from the Brotherhood of Steel, as it involves finding an AWOL patrol of Brotherhood soldiers at a few scattered distress signals. There are I won't say who it is so that you can find out for yourself. On the story side, you get a fun choice between lying to the village to save the mariner's reputation or not, but in terms of actual in-game rewards it had little to offer.
In the quest, players help Ironsides, a sentry bot with a ton of personality who just wants to take to the air one last time. And even if you do it late, it's still fun. The player has to venture deep into the vault to get the cure, which takes a while and can get the player infected with the same disease. If you can defeat or slip past the huge scaly beast, you'll find Brent, along with his old Minuteman hat. This subtle jab at Scientology, which was founded by L. You can talk to the robots and loot the place. After those trips, she will tell you about an urban legend that you get to track down which ends in a deeply hilarious way. You have to fight your way through a hidden Gunner stronghold the whole time, and it just isn't worth it. The player can speak to both of them.
You'd be doing yourself a huge disservice by not heading southeast and meeting the Atom Cats. Leave it to games made by Bethesda to be full of little secret goodies to find. Mister Zwicky is the teacher at the Diamond City school and his assistant is a sweet robot named Miss Edna. To say Fallout 4 is packed with content and quests would be an understatement. This quest should definitely be sought out since it is a rarity to actually meet a Chinese character. Then you're introduced to an interesting ethical dilemma straight out of Jurassic Park 3. It turns out the members of the Atom Cats are a bunch of softies and want the player to do something nice for a neighbor. However, none of quite alike so here is a ranking of ten from least best to best based on how fun they are and the rewards you get for completing them. Share Share Tweet Email 0.
Turning on the siren causes not one, but two deathclaws to arrive at the tower, blocking the player from making an easy escape. It turns out he hid in there during the initial blast, got locked inside, turned into a ghoul, and has been stuck inside for the last years. Unless you really want to role play as a Diamond City Janitor or you're desperate for approval from some of your companions , you can pretty safely skip this chore masquerading as a quest. Franchises: Fallout. No rewards, no impact on the main story. They are pretty funny, as they are all about testing child safety. Mister Zwicky is the teacher at the Diamond City school and his assistant is a sweet robot named Miss Edna. The Memory Den in Goodneighbor may be where you can meet Kent and start The Silver Shroud, one of the better side quests in the game, but it also has the opportunity to relive a cutscene the player saw at the beginning of the game. You will be tasked with making repairs to the ship so definitely go check it out whenever you get the chance. You have to do little tasks such as just turning off a radio and picking up certain items off the floor.
This quest will take you to a vault to help Cait undergo a very dangerous procedure in hopes of bettering her life. However, this quest will be unavailable until you have built up a relationship with her so you better get to spending time together if you hope to access this quest! Related Topics Lists fallout 4. They were also kind enough to leave an ample supply of ammunition behind. Just west of Milton General Hospital is a horrifying dungeon built into the adjacent parking garage. You will be gifted with a skill magazine upon completing the very short quest and all you had to do was interact with children. When you offer such a vast amount of stuff to do in one game, there are going to be some quests that live up to the promise, and some that don't. The Memory Den in Goodneighbor may be where you can meet Kent and start The Silver Shroud, one of the better side quests in the game, but it also has the opportunity to relive a cutscene the player saw at the beginning of the game.
In a small bay to the north of the Salem Museum of Witchcraft , players can find the remains of a doomed fishing vessel. How he is not insane is a great question that is not addressed. You can talk to the robots and loot the place. Specifically, if Kent survives, he'll upgrade the Silver Shroud costume, which ends up being some of the best and certainly best-looking armor you'll find early in the game. So when you hear a kid yelling for help from the fridge, just ignore it. When entering the Rexford, you can speak to Fred Allen about work and he will send you to the Hallucigen Building where you will see first hand the effects of hallucinogenics on the minds of your enemies. Once you manage to get through the large number of Ghouls infesting the ruins, make your way into the bunker and past the crazy defenses to grab the treasure that lies within. To fix that, you can modify it at a Weapons Bench to make it use Fusion Cells instead.
Specifically, if Kent survives, he'll upgrade the Silver Shroud costume, which ends up being some of the best and certainly best-looking armor you'll find early in the game. The one redeeming factor is that you can get the robot companion Curie from all this. Off the road to the north of the ruins of Somerville north-east of Vault 81 , south-west of the Beantown Brewery , you can discover a downed flying saucer by following the path of destruction it left through the woods. Turning on the siren causes not one, but two deathclaws to arrive at the tower, blocking the player from making an easy escape. The player can speak to both of them. Genres: RPG. None of these are derived from the main story of the game so you're not guaranteed to have found these quests on your playthroughs unless you thoroughly explored the Commonwealth to see what glorious treasures and stories she had waiting for you. He has become a ghoul though, which explains how he is alive.
And even if you do it late, it's still fun. All it nets as a reward is a tiny amount of experience and a few caps. It takes a bunch of work to get the materials he requires, but his sad story and the the rewards he gives at the end Zao's own sword plus homing beacons that allow the player to summon a tactical nuke from the sub are each powerful in their own way. In a conversation with Miss Edna, you can answer her question that love is possible between two very different people. He will inform you of a place he needs checked out. The fearsome creature actually turns out to be a tiny bloodrage mirelurk, which is a heck of an anti-climax. Once you're on the sub, you come face to face with Captain Zao, who will ask you to repair the nuclear submarine. It is a pre-war retirement home that is still taken care of by Mr. And it doesn't grant much experience or money, either.
It revolves around a ghoulified child the player can find locked in a refrigerator just south of University Point, who has apparently been trapped there for years. There are a ton of hidden secrets and quests hidden away in the ravaged cityscape of the Commonwealth and you owe it to yourself to get out there and find everything that the world has to offer you so that can truly master the wasteland! Once you're on the sub, you come face to face with Captain Zao, who will ask you to repair the nuclear submarine. You know, like Stonehenge, but with cars. They managed to avoid it until the quest Hole in the Wall starts, which has a child struck by a seemingly incurable illness. Then you're introduced to an interesting ethical dilemma straight out of Jurassic Park 3. This quest is the epitome of a lot of risk for no reward. That's not so hard, right? Of course, Moe is an idiot and has no idea what baseball actually was or how it was played but it's the thought that counts, right?
Franchises: Fallout. However, some synths will come in trying to destroy what life is left in the retirement home which are the lives of two innocent cats. The Lost Patrol sticks out in many players' memories because of the forlorn nature of much of the quest, finding the bodies of several members of the Brotherhood of Steel, separated from their squad and forgotten by headquarters. Before you get frustrated at what you find, take a look at the unique baseball bat in the display and give it a few swings. Of course, Moe is an idiot and has no idea what baseball actually was or how it was played but it's the thought that counts, right? This unfortunate situation has a lot of terrifying implications as players can encounter a young boy shouting from inside a fridge. Ron Hubbard, presents an interesting questline with some neat rewards. You will be gifted with a skill magazine upon completing the very short quest and all you had to do was interact with children. Sunken below the wreckage is an abandoned diver's cage - eerily similar to the one the oceanographer Hooper used in the film. That is, until they find Paladin Brandis, the only survivor, who can be convinced to rejoin the Brotherhood and become the players' companion.
Last Edited: 3 Nov pm. Just as you had to, you will face off against survivors as they manage to make their way through the gauntlet and it will be your job to put an end to them every time they show up. To start the quest, you just have to enter Diamond City after completing the main story. You're free to embellish the story or just blatantly lie about what unfolded. In a conversation with Miss Edna, you can answer her question that love is possible between two very different people. You can get tipped off to investigate by certain NPC rumors though. You can pick up this file to follow the trail of the Gilded Grasshopper which will take you through some very intense Super Mutant infested areas as well as a graveyard. You have to swim all the way out to Spectacle Island, which is to the northeast of the Warwick homestead, and then fight several mirelurks just to make it possible to settle. We've got a complete guide to navigating the labyrinth.
The tests are very basic and involve no combat. And then you will be faced with an ethical dilemma where you must choose whether you will help the enemy or get paid! YES NO. For a hidden sidequest, it is a pretty interesting story. Unlike other vaults that at least offer a narrative or loot, Vault 75 gives you pretty much nothing. When entering the Rexford, you can speak to Fred Allen about work and he will send you to the Hallucigen Building where you will see first hand the effects of hallucinogenics on the minds of your enemies. Notable loot includes the Massachusetts Surgical Journal issue 5, some overdue books, and a Syringer rifle. All it nets as a reward is a tiny amount of experience and a few caps. This bizzare monument created out of destroyed autos can be found directly south of Walden Pond. After all, you cannot keep a loyal synth of the Institute as mayor after the Institute has been defeated.
This bizzare monument created out of destroyed autos can be found directly south of Walden Pond. It was definitely an epic moment when the Brotherhood of Steel finally arrived in the Commonwealth and if you find yourself within their ranks, then you will likely want to explore the Prydwen in all its glory. Share Share Tweet Email 0. You have to fight your way through a hidden Gunner stronghold the whole time, and it just isn't worth it. How do you feel about fanatical nuts? And it doesn't grant much experience or money, either. This place is huge but the loot is pretty sweet. It is VERY easy to miss this quest as the only hint you have to find it is a small kid yelling from a dock about seeing a monster in the water. Even if that leaves a bad taste in your mouth, the reward you get for completing the quest, a powerful knife, is well worth it. In the quest, players help Ironsides, a sentry bot with a ton of personality who just wants to take to the air one last time.
There's an unnamed church in South Boston, west of the Castle. Related Topics Lists Fallout 4. You are going to have to face-off against quite the beast first! You get a big reveal that the mayor was a synth all along though that may not be surprising if you spent a little time with the Institute before choosing a side. Unlike other vaults that at least offer a narrative or loot, Vault 75 gives you pretty much nothing. Notable loot includes the Massachusetts Surgical Journal issue 5, some overdue books, and a Syringer rifle. You can either give the egg to Wellingham in Diamond City or return it to a deathclaw nest in Lynn Woods. And it doesn't grant much experience or money, either. It was definitely an epic moment when the Brotherhood of Steel finally arrived in the Commonwealth and if you find yourself within their ranks, then you will likely want to explore the Prydwen in all its glory. When entering the Rexford, you can speak to Fred Allen about work and he will send you to the Hallucigen Building where you will see first hand the effects of hallucinogenics on the minds of your enemies.
By Eric McAdams Mar 08, Share Share Tweet Email 0. And it doesn't grant much experience or money, either. Just west of Milton General Hospital is a horrifying dungeon built into the adjacent parking garage. Sheng is pretty fun to talk to, but there's no real point to the actual quest. Once you're on the sub, you come face to face with Captain Zao, who will ask you to repair the nuclear submarine. Sunken below the wreckage is an abandoned diver's cage - eerily similar to the one the oceanographer Hooper used in the film. For players wanting to do something a little outside the ordinary, this is the quest for them. Exploring Vault 75 holds little benefit, however, as there's extremely little in the way of loot, or even story. This page contains information on the various hidden or unmarked places that can be visited around the Commonwealth..
Plus you get to see some of there test areas during this quest and you will be able to see the many battlefield applications for the substance. You'll either get a recipe to make food out of deathclaw eggs or a deathclaw gauntlet— both of which are perfectly fine rewards, but as a whole feel pretty anti-climactic. Genres: RPG. No rewards, no impact on the main story. Sheng is pretty fun to talk to, but there's no real point to the actual quest. If you happen to find yourself by Cambridge then you may come across a lab. It involves finding chemicals and combining to make the right compound. In Fallout 4 there are a large number of quests for players to complete in addition to the lengthy main quest.
Thus, even if you don't enjoy the story of this side quest hidden in the southwest corner of Cambridge, it's at least worth doing for the reward. You know, like Stonehenge, but with cars. It involves finding chemicals and combining to make the right compound. In a small bay to the north of the Salem Museum of Witchcraft , players can find the remains of a doomed fishing vessel. It turns out the members of the Atom Cats are a bunch of softies and want the player to do something nice for a neighbor. However, there is an army of Gunners between you and your goal so you will have to get through them first. Handy robots. This quest is pretty hidden since the only way to get it is to explore Longneck Lukowski's Cannery. This unfortunate situation has a lot of terrifying implications as players can encounter a young boy shouting from inside a fridge.
Developers: Bethesda Game Studios. There is a ton of security that you have to surpass, making the quest pretty memorable. Sunken below the wreckage is an abandoned diver's cage - eerily similar to the one the oceanographer Hooper used in the film. Though you may have missed speaking to Senior Scribe Nariah who will ask you to help her with her research. The fearsome creature actually turns out to be a tiny bloodrage mirelurk, which is a heck of an anti-climax. Among these hidden things are quests. The bad news is you'll have to get past a deathclaw to do it. With this quest, you will find a child inside a fridge as the name suggests near University Point. This quest should definitely be sought out since it is a rarity to actually meet a Chinese character. All it nets as a reward is a tiny amount of experience and a few caps.
We're taking into account both the narrative impact of these quests alongside the in-game rewards you can get from them, be they items or currency. You know, like Stonehenge, but with cars. It requires you to work with and for Jack Cabot, a scientist and the son of Lorenzo Cabot. The player has to venture deep into the vault to get the cure, which takes a while and can get the player infected with the same disease. Then you're introduced to an interesting ethical dilemma straight out of Jurassic Park 3. This easy to miss sidequest is gained by speaking to speaking with Donny Kowalski, who is located on the docks behind the Shamrock Taphouse. Completing the quest, whether you side with Jack or Lorenzo, will net you powerful rewards: Jack will give you Lorenzo's Artifact Gun, a unique kind of gamma radiation gun, and Lorenzo will give you a "lifetime supply" of a mysterious serum that will aid you in battle. It will definitely be worth your time… or is it? And make sure you bring Rad-X.
You can take it back to Joe, and he'll let you keep it for some reason, meaning your only reward for besting a deathclaw is an extremely ordinary hat with no special properties. If you do, a fight awaits you. It is nice to think that you are working towards preserving something instead of always destroying when it comes to the Fallout universe. One of these encounters will even net you a pretty powerful unique weapon. You can get tipped off to investigate by certain NPC rumors though. The dungeon is absolutely crammed with deadly traps and obscene imagery, but the rewards for exploration are great. Related Topics Lists Fallout Fallout 4. Players are given the option of taking him home or selling him to the local Gunners.
Thus, even if you don't enjoy the story of this side quest hidden in the southwest corner of Cambridge, it's at least worth doing for the reward. We're taking into account both the narrative impact of these quests alongside the in-game rewards you can get from them, be they items or currency. This quest will take you to a vault to help Cait undergo a very dangerous procedure in hopes of bettering her life. But it's not quite as much of a hidden reference as you might think: after all, there's a quest that takes you right into it. No rewards, no impact on the main story. Just as you had to, you will face off against survivors as they manage to make their way through the gauntlet and it will be your job to put an end to them every time they show up. And it doesn't grant much experience or money, either. That's not so hard, right? How about an absurd amount of radiation and deeply aggressive Feral Ghouls?
After successfully vanquishing this monster you'll be presented with an interesting moral dilemma. Those who persevere are introduced to a fun quest given by a bot named Ironsides, who wishes to see the ship return to the ocean where it came from. It will definitely be worth your time… or is it? With this quest, you will find a child inside a fridge as the name suggests near University Point. This quest will take you to a vault to help Cait undergo a very dangerous procedure in hopes of bettering her life. And then you will be faced with an ethical dilemma where you must choose whether you will help the enemy or get paid! This quest requires a bit of groundwork before becoming available as you will need to first gain access to Vault 81 and then rescue a cat and then come back and find out that a horrible Mole Rat disease has taken hold a small child and you must venture deeper into the vault to find a cure and save the child while also meeting a friendly face. In the Nuka-World expansion players have the chance to encounter a group of cultists known as the Hubologists, so named after the founder Dara Hubbell. When you offer such a vast amount of stuff to do in one game, there are going to be some quests that live up to the promise, and some that don't.
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